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Solasta crown of the magister forum
Solasta crown of the magister forum









solasta crown of the magister forum

Fixed Game Menu sometimes not being available with the gamepad.Fixed not being able to select a location when reaching an exit area in some Custom Dungeons.Fixed not being able to select different options in the post-combat revive screen with the gamepad.Fixed not being able to select usable powers during dialogs with the gamepad.Fixed a crash that would occur when entering certain cutscenes with a Kindred Spirit summoned.Made several optimization passes to improve Xbox performance, notably in areas such as Caer Hyfrid which could lead to crashes on Xbox One.Fixed a Ranger with Fast Aim and a +1 Longbow equipped losing their UI when entering combat.Made some optimization passes on Caer Hyfrid.Fixed a freeze that would occur when a Druid in Wild Shape gets knocked unconscious by an attack of opportunity (both the animal shape and druid reaching 0 HP in one strike).Fixed a scroll of Resurrection in the People's Hideout causing errors when looted.Fixed the Point Buy System being unavailable due to its icon being replaced by the male/female slider (wut?).Fixed the game sometimes displaying xbox controls in weird places without reasons.Improve stability and added more safety nets to prevent potential crashes.Fixed items not immediately appearing on the ground after being dropped in Multiplayer.Fixed a rare case where starting a random encounter right before 8:00 AM and finishing it after 8:00 AM would prevent the exit area from appearing.Fixed more desyncs in Multiplayer, such as closing the inventory immediately after moving an item before the network validated the move, or playing around in the bestiary menu.Fixed an error that could occur when right clicking on an item while in a shop.Made some changes to improve movement smoothness in Multiplayer.Added a messsage when trying to select a DLC class in Multiplayer when the host doesn't own the DLC.Fixed a bug that could occur in Custom Dungeons if you spammed the skip button too quickly during dialogs.Fixed Halman Summer missing from a cutscene.Fixed the Waterfall exit area sometimes disappearing after entering the Hidden Caves in Verdant Valley.Fixed being able to give Esfalad the Dryad Queen's head before starting The Dryad Queen quest, preventing from starting the Jungle Escort quest.I find the game something nice to come back to during the lonely afternoons spent otherwise mostly by holding my stick of joy. But it does deliver an alright RPG experience. Doyle and Dostoyevski had a superman-macho-writer-child whose mere presence in this world burns all texts but his by a light most holly.Īnyway, it's safe to say the game is somewhat simple in some regards, story included. Not for players who believe gaming means that all genre criteria must be met at 152%, graphics must be as if straight out of ILM, complexity must overshadow the real life, and writing must be at least as good as if gentlemen A. You know, people who feel the gaming means there should be at least some parts done good, and if that is the case the rest could be given some slack. All players should do the same before moving on to something better suited to their tastes. It doesn't imply being anything more, and I respect that. That means AD&D combat, managing the party, character leveling and equipping, traveling, encounters. It delivers all the RPG elements, at least to some extent, and it's quite lucid about what it aims for.

solasta crown of the magister forum

but it really isn't all that bad at all.

SOLASTA CROWN OF THE MAGISTER FORUM PRO

For all the amiss UI design, simple approaches, models looking as if a bunch of IT students tried fiddling with 3DMax Pro during the summer camp etc. I must say, I feared this game would be poor.











Solasta crown of the magister forum